My response was to abandon trying to intercept at the level of individual elements and instead intercept at the level of the browser’s own property descriptors. I went straight for HTMLMediaElement.prototype with Object.getOwnPropertyDescriptor, hooking the native src and srcObject setters before any page code could run:
The most obvious solution here was to rewrite each of these backend C# systems as Unreal C++ code. This would be an incredibly risky undertaking. There were hundreds of backend APIs that needed to be converted like this. Furthermore, each of these APIs relied on complex interlocking logic systems powered by the aforementioned custom conditional language. The C++ code would also need to be able to parse and understand this language to support all the existing content. Without our established C# test suite, it would be extremely tricky to pin down functionality and make sure every edge case was accounted for. Was this even possible in just 6 months?
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--features PATH Load pre-computed features from .npy file
Gallstones are listed as a common side effect of the jabs and the UK's official medical licensing body said they were kept under "continual review".